Editor's Rating

This is one episode you don't want to miss!

9.2
Graphics
9.7
Story
9.4
Sound
9.7
Gameplay

The Walking Dead by TellTale games stands as a monument to modern day gaming in a time where story telling is being forgone for the sake of violence, effects, life-like graphics, and other gimmicks. This is where TellTale manages to deliver a mix of story, Quick-Time Events and cell shaded graphics to help deliver an enriching, unforgettable experience. This is Walking Dead Season 2 Episode 2: A House Divided.

The second episode of any episodic adventure is always the most crucial episode of any season. It helps set the pace and the expectations for the remaining season. When TellTale did this with the first season of Walking Dead with “Starved for Help” and introduced Lee and Clementine to the Saint John family; the perils the group faced and the moral choice at the end of the episode helped set the pace for the remaining season.

Story:

A House Divided picks up where the previous episode left off; depending on your choice you end up at different locations and you get an unexpected visit from an unwanted guest who barges into the cabin uninvited. After Clementine informs the household about the visit, they don’t want to leave it to chance to cross paths with the unwanted ghost from the past.

Their travels lead them past a rickety bridge and eventually to a lodge. The events that occur between these locations and the choices you make will definitely play a more significant role towards how the Clementine you want by the end of the season will turn out.

This is undoubtedly the darkest episode of the season yet and should stay that way for quite a while if the end teaser is anything for us to go by.

Graphics:

The game still holds the cell shaded graphics style to deliver a comic book approach of story-telling; this is a trademark of TellTale games that has stood the test of time for various games such as the Tales from Monkey Island, Jurassic Park and Back to the Future series. While you can’t come to expect the level of gore and bloodshed equal to that of Splatterhouse or other gory games, this game doesn’t need graphics to hook your interest. You are buying a one way ticket on the roller coaster of feels and this episode is taking you on one loop de loop after the other.

Gameplay:

This is the one episode you don’t want to missThe game doesn’t really present itself as a challenge when we compare it to TellTale games’ previous projects. There hasn’t been a puzzle yet that hasn’t taken a seasoned point and click adventure player like myself only a few moments to figure out and even entry level players take a few minutes at most to put two and two together. Quick Time Events are a mixed plate for a lot of fans; on one side it helps us feel more in control of Clementine, but on the other hand, it can result in a lot of cheap deaths due to sluggish input on the controller side.

Sound:

As always, the voice acting from all the parties is absolutely splendid! If anything, this episode will truly help sell you on the story and might just trigger your purchase of the season pass in anticipation of the next episode. The voice acting across the board is absolutely solid! Whether you are listening to Clementine, Luke, Nick or anyone else you will really feel immersed at certain portions of the game and be sold on every character delivering the performance of their life.

Conclusion:

In the end, Walking Dead Season 2 Episode 2 is the pivotal moment of the series. If you liked the first season then this episode alone should be incentive enough for you to buy the season pass. If you are a fan of the episodic adventures of TellTale games then this is one game you definitely don’t want to be shy of in your collection. With this game, TellTale might just out do themselves after all!

 

Screenshots: