Star Wars: Battlefront is easily amongst the most anticipated games of the year. Developed by EA DICE and published by Electronic Arts, the game is to become a third major installment for the Star Wars: Battlefront series. The game however, will not act as a sequel to the story line of the franchise, instead it is considered to be a reboot, that will arrive on platforms including Microsoft Windows, PlayStation 4 and the Xbox One.
EA has announced that, the much awaited, Star Wars: Battlefront will receive an Arabic makeover, allowing language support for menus, dialogue subtitles etc. However Arabic voice over will not be included in the foreseen future (if EA considers voice support in the first place, which is doubtful). Star Wars: Battlefront continues the trend set up by games like The Witcher 3, Assassin’s Creed: Syndicate, Just Cause 3, and more, games which have some sort of Arabic support, catering to needs of gaming communities in the Arab world.
As IGN reports when Star Wars: Battlefront concluded it’s beta, the game saw about 9.3 million users logging-in, in-order to test the game. The game has been subject to a mixed reception, with ArsTechnica praising the game for the its visuals and effort to capture the true essence of Star Wars saga “DICE has at least captured the look and feel of Star Wars, perhaps better than any other game with the license before it.”
EA has very high hopes for the game and expect it to sell around 9-10 million copies of the game by the end of its 2016 fiscal year alone. The game is set of a release on the Xbox One, PlayStation 4 and Microsoft Windows on 17 November, 2015.
In other news, it has been relieved how the DirectX 12 will work, and differ from its predecessors resulting in a greater performance boost. The new API will also allow AMD and Nvidia Graphic Cards to be connected in a manner that will increase game response time by two to three folds.
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