Halo 5: Guardians belongs to the very well-known and critically acclaimed Xbox exclusive series Halo. Developed by 343 Industries and published by Microsoft the exclusive is set for a release on 27th October, 2015. Set in the world after the events of Halo 4: Spartan Ops the game, as described by the Xbox Boss Phil Spencer himself, is an “Important Milestone” for the Xbox One.
During a live stream, covered by Dualshockers, Phil shed some light on what the game hopes to achieve, what it means for the Xbox fan base and much weightage will Microsoft give to the user based feedback. Phil in his statements not only praised 343 Industries in their efforts to develop the game but also discussed the how the larger Xbox base is still in the 360.
“For me Halo 5, the attention to detail 343 has put into the multiplayer system in Halo, is something we wanted to do better than in Halo 4, something we wanted to perfect. I love what they did in Warzone, I love the purity of what they’ve done in arena. I think they focused on something they wanted to make a hallmark of Halo 5. I think they delivered on that.”
Phil explained the importance of feedback in the following words.
“The feedback loop between us and the fans of Xbox, the fans of Halo and of any of our franchises, is foundational to what we do at Xbox. Today we’re listening to what people have to say… We obviously shipped Halo 4, we shipped Master Chief Collection… And as people are going into Halo 5, they’re giving us feedback about what they wanted to see in the game.
We obviously have our own ideas, and I think the mix of what the community wants and maybe some unexpected things that we try to go and innovate on, is really what makes these experiences magical. You want to delightfully surprise people with the innovation you put in the game. And that connection with the fans, the feedback they give us, is critical to where we’re taking the platform.”
And regarding the fans who have still yet to make the jump from Xbox 360 to Xbox One, he said
“Our largest base out there right now is still 360 players. When we thought about this fall, we thought about what we could do for the 360 players. We obviously started with backwards compatibility announce at E3, we had the re-release of Gears 1, old Rare games with Rare Replay, but Halo, Halo is so important. Without Halo Xbox isn’t here.
To be able to bring Halo with backwards compatibility, with Gears, with a Forza game… This line-up for us was really tailored for the Xbox fan, this fall. And I’m really proud of the way the team stepped up. This is what it’s all about.”
Halo 5: Guardians is going to be a very exciting launch for Microsoft, and may mark a change for the Xbox’s fate. Share you’re opinions in the comment section below.